

This is because if you start to lag, after spawning a certain ship, you can then identify the cause of the lag to be that ship and remove it, or investigate it further. When spawning in grids (ships or stations), spawn them in slowly and monitor after each spawn. To further understand how to use Space Master and Torch better, follow this article! !cleanup delete blockslessthan (Number) This will delete blocks lower than the count given !cleanup delete blocksgreaterthan (Number) This will delete blocks higher than the count given !cleanup delete floatingobjects This will delete floating objects loose in the world !cleanup delete notype beacon This will run a cleanup for grids with no beacon

These are ran in-game and Torch must be enabled for them to work! But you still need to do full cleanups with Torch to ensure the server is running at its best! Using Torch Commands to clean up your server can really help clear up some grids eating up your sim speed. Space Master (in-game menu) is not a suitable method for full cleanups, it is OK for the odd bit of cleaning during game-play. If you set the border too small, it wont procedurally generate, so you shouldn't set it lower than 1000.Ĭheck your auto save interval after all changes and make sure it's not set to zero. Starting at 2000 is usually a good start. You can always increase the border later! Setting a border stops the issue of ships continually floating off and increasing the world size and decreasing performance. If you are an experienced admin, you may be able avoid doing this whilst still getting the experience you want. We created this article to help you avoid some common mistakes and get the most out of your Space Engineers game server.
